
Whispers In Embers
"Whisper in Embers" is a first-person cinematic choice-based game that immerses players in a race against time within a frozen post-apocalyptic world. Alongside our survivor, players will face tough choices that will affect the course of the story. Every decision has consequences, emphasizing the need for players to be mindful and make wise decisions. Primarily focused on narrative, the story questions humanity and appeals to the player's compassion.
This game was created in 15 weeks as part of the course Project: Video Game Design at NAD School, UQAC
2023-2024 NAD-UQAC .
UI, UX, Wireframing, Branding, Marketing, coding in Unreal Engine 5.







Advance Interactive Story
To create an interactive cinematic game, we opted for PhoenixMarket's plugin from the Unreal Engine marketplace. This allows us to craft immersive, story-driven gaming experiences with choice sequences.
I worked extensively with the plugin by customizing many graphical elements. I created buttons and animated sequences to guide the player through the gameplay.
Visuals





Icons





The Fonts



the marketing